Version: 2019.2
LanguageEnglish
  • C#

Connection

struct in UnityEditor.MemoryProfiler

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Implemented in:UnityEditor

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Description

A pair of from and to indices describing what thing keeps what other thing alive.

The indicies index into a virtual list of all GC handles, followed by all native objects.

Properties

fromIndex into a virtual list of all GC handles, followed by all native objects.
toIndex into a virtual list of all GC handles, followed by all native objects.