Version: 2019.2
LanguageEnglish
  • C#

ModelImporter.importMaterials

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool importMaterials;

Description

Import materials from file.

When set to false ModelImporter will use default material (Default-Diffuse.mat) instead of imported materials, otherwise it will find existing or create new materials based on materialName and materialSearch options.

See Also: materialName, materialSearch options.