Removed in version 2019.2.22
NetworkPlayer
struct in
UnityEngine
/
Implemented in:UnityEngine.CoreModule
Suggest a changeSuccess!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseSubmission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Close Description
The NetworkPlayer is a data structure with which you can locate another player over the network.
With this you can, for example, send a message directly to another player.