struct in UnityEngine
/
Implemented in:UnityEngine.ParticleSystemModule
Switch to ManualScript interface for the Limit Velocity Over Lifetime module.
dampen | Controls how much the velocity that exceeds the velocity limit should be dampened. |
drag | Controls the amount of drag applied to the particle velocities. |
dragMultiplier | Change the drag multiplier. |
enabled | Enable/disable the Limit Force Over Lifetime module. |
limit | Maximum velocity curve, when not using one curve per axis. |
limitMultiplier | Change the limit multiplier. |
limitX | Maximum velocity curve for the X axis. |
limitXMultiplier | Change the limit multiplier on the X axis. |
limitY | Maximum velocity curve for the Y axis. |
limitYMultiplier | Change the limit multiplier on the Y axis. |
limitZ | Maximum velocity curve for the Z axis. |
limitZMultiplier | Change the limit multiplier on the Z axis. |
multiplyDragByParticleSize | Adjust the amount of drag applied to particles, based on their sizes. |
multiplyDragByParticleVelocity | Adjust the amount of drag applied to particles, based on their speeds. |
separateAxes | Set the velocity limit on each axis separately. |
space | Specifies if the velocity limits are in local space (rotated with the transform) or world space. |