Version: 2019.2
LanguageEnglish
  • C#

SceneSetup

class in UnityEditor.SceneManagement

/

Implemented in:UnityEditor

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Description

The setup information for a Scene in the SceneManager. This cannot be used in Play Mode.

Properties

isActiveIf the Scene is active.
isLoadedIf the Scene is loaded.
pathPath of the Scene. Should be relative to the project folder. Like: "Assets/MyScenes/MyScene.unity".