class in UnityEditor
/
Implemented in:UnityEditor
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CloseThis class holds everything you may need in regard to uv-unwrapping.
WARNING: preliminary interface, will be changed in future versions e.g. in future it will contain possibility to pack your uvs optimally etc.
GeneratePerTriangleUV | Will generate per-triangle uv (3 UVs for each triangle) with default settings. |
GenerateSecondaryUVSet | Will auto generate uv2 with default settings for provided mesh, and fill them in. |