Version: 2019.3
LanguageEnglish
  • C#

AnimationUtility.GetFloatValue

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Obsolete public static bool GetFloatValue(GameObject root, string relativePath, Type type, string propertyName, out float data);

Description

Retrieves the current float value by sampling a curve value on a specific game object.

Useful for recording keyframes.