Version: 2019.3
LanguageEnglish
  • C#

AssetDatabase.IsSubAsset

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static bool IsSubAsset(Object obj);
public static bool IsSubAsset(int instanceID);

Parameters

objThe asset Object to query.
instanceIDInstance ID of the asset Object to query.

Description

Does the asset form part of another asset?

Some assets may form part of another asset (for example, a procedural material can be part of a material package). This function tells if an asset is subordinated in this way.