Version: 2019.3
LanguageEnglish
  • C#

GUILayout.HorizontalScope Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public GUILayout.HorizontalScope(params GUILayoutOption[] options);
public GUILayout.HorizontalScope(GUIStyle style, params GUILayoutOption[] options);
public GUILayout.HorizontalScope(string text, GUIStyle style, params GUILayoutOption[] options);
public GUILayout.HorizontalScope(Texture image, GUIStyle style, params GUILayoutOption[] options);
public GUILayout.HorizontalScope(GUIContent content, GUIStyle style, params GUILayoutOption[] options);

Parameters

textText to display on group.
image Texture to display on group.
contentText, image, and tooltip for this group.
styleThe style to use for background image and padding values. If left out, the background is transparent.
optionsAn optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

Description

Create a new HorizontalScope and begin the corresponding horizontal group.