Version: 2019.3
LanguageEnglish
  • C#

DrawingSettings.mainLightIndex

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public int mainLightIndex;

Description

Configures what light should be used as main light.

If not set, main light will be the visible brighest directional light. This is used to perform per-object light culling for the main light.

See Also: ScriptableRenderContext.DrawRenderers.