Version: 2019.3
LanguageEnglish
  • C#

Texture2D.GenerateAtlas(Vector2[],int,int)

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Parameters

sizesAn array of rectangle dimensions.
paddingAmount of padding to insert between adjacent rectangles in the atlas.
atlasSizeThe size of the atlas.

Returns

void If the function succeeds, this will contain the packed rectangles. Otherwise, the return value is null.

Description

Packs a set of rectangles into a square atlas, with optional padding between rectangles.

See Also: PackTextures.