NativeDisableUnsafePtrRestrictionAttribute
class in
Unity.Collections.LowLevel.Unsafe
/
Implemented in:UnityEngine.CoreModule
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By default unsafe Pointers are not allowed to be used in a job since it is not possible for the Job Debugger to gurantee race condition free behaviour. This attribute lets you explicitly disable the restriction on a job.
struct MyJob : IJob
{
[NativeDisableUnsafePtrRestriction]
int* myCustomPointer;
void Execute()
{
...
}
}