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Subtracts one vector from another.
Subtracts each component of b
from a
.
using UnityEngine;
public class Example : MonoBehaviour
{
void Start()
{
// prints (-2.0,0.0)
print(new Vector2(1, 2) - new Vector2(3, 2));
}
}
Description
Negates a vector.
Each component in the result is negated.
using UnityEngine;
public class Example : MonoBehaviour
{
void Start()
{
// prints (-1.0,-2.0)
print(-new Vector2(1, 2));
}
}