com.unity.ai.planner preview
The AI Planner includes authoring tools and a system for automated decision-making.
Automated planners are useful for:
• Directing agent behavior either in a cooperative, neutral, or adversarial capacity
• Auto-generating storylines or as an online story manager
• Validating game design mechanics
• Assisting in creating tutorials
• Automated testing
Start by defining a domain definition of traits/enumerations. Then, create action definitions for what actions are possible in the domain. Once the planning problem is defined, the planner system will iteratively build a plan that converges to an optimal solution. Execute these plans by adding a decision controller to your agent.
These package versions might not be safe to use in production with Unity version 2019.4:
Documentation location: | State | Versions available: |
---|---|---|
com.unity.ai.planner@0.2 |
preview | 0.2.0-preview.4, 0.2.1-preview.2, 0.2.1-preview.3, 0.2.2-preview.1, 0.2.3-preview.1 |
com.unity.ai.planner@0.1 |
preview | 0.1.1-preview |
com.unity.ai.planner@0.0 |
preview | 0.0.1-preview.2, 0.0.1-preview.4, 0.0.1-preview.7 |