class in UnityEditor.SceneManagement
/
Inherits from:SceneManagement.PrefabOverride
/
Implemented in:UnityEditor
Class with information about an object on a Prefab instance with overridden properties.
coupledOverride | Access the coupled component modifications of the object being overidden, if present. |
instanceObject | The object on the Prefab instance. |
Apply | See PrefabOverride.Apply. |
GetAssetObject | See PrefabOverride.GetAssetObject. |
Revert | See PrefabOverride.Revert. |
FindApplyTargetAssetObject | Finds the object in the Prefab Asset at the given path which will be applied to. |