Version: 2019.4
LanguageEnglish
  • C#

TextGenerator.Populate

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public bool Populate(string str, TextGenerationSettings settings);

Parameters

str String to generate.
settings Settings.

Description

Will generate the vertices and other data for the given string with the given settings.

Will only regenerate if the string AND settings are different from the last execution.