class in UnityEditor.AnimatedValues
/
Inherits from:AnimatedValues.BaseAnimValue_1
/
Implemented in:UnityEditor
An animated float value.
Animated using Mathf.Lerp.
AnimFloat | Constructor. |
GetValue | Type specific implementation of BaseAnimValue_1.GetValue. |
isAnimating | Is the value currently animating. |
speed | Speed of the tween. |
target | Target to tween towards. |
value | Current value of the animation. |
valueChanged | Callback while the value is changing. |
BeginAnimating | Begin an animation moving from the start value to the target value. |
StopAnim | Stop the animation and assign the given value. |
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