Version: 2020.1
LanguageEnglish
  • C#

AnimatorCondition

struct in UnityEditor.Animations

/

Implemented in:UnityEditor

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Description

Condition that is used to determine if a transition must be taken.

Properties

modeThe mode of the condition.
parameterThe name of the parameter used in the condition.
thresholdThe AnimatorParameter's threshold value for the condition to be true.

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