Version: 2020.1
LanguageEnglish
  • C#

FloatComparer Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public FloatComparer();
public FloatComparer(bool relative);
public FloatComparer(float error);
public FloatComparer(float error, bool relative);

Parameters

relative Should a relative check be used when comparing values? By default, an absolute check will be used.
error Allowed comparison error. By default, the FloatComparer.kEpsilon is used.

Description

Creates an instance of the comparer.

Did you find this page useful? Please give it a rating: