Version: 2020.1
LanguageEnglish
  • C#

ObjectIdentifier.ToObject

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static Object ToObject(Build.Content.ObjectIdentifier objectId);

Description

Tries to find, load, and return the Object that represents this ObjectIdentifier.

Returns null if the Object cannot be found or loaded. This can happen if the asset that contains the Object identified was deleted or the ObjectIdentifier is invalid.

Did you find this page useful? Please give it a rating: