Version: 2020.1
LanguageEnglish
  • C#

EditorGUILayout.DelayedDoubleField

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public static double DelayedDoubleField(double value, params GUILayoutOption[] options);
public static double DelayedDoubleField(double value, GUIStyle style, params GUILayoutOption[] options);
public static double DelayedDoubleField(string label, double value, params GUILayoutOption[] options);
public static double DelayedDoubleField(string label, double value, GUIStyle style, params GUILayoutOption[] options);
public static double DelayedDoubleField(GUIContent label, double value, params GUILayoutOption[] options);
public static double DelayedDoubleField(GUIContent label, double value, GUIStyle style, params GUILayoutOption[] options);

Parameters

label Optional label to display in front of the double field.
value The value to edit.
style Optional GUIStyle.
options An optional list of layout options that specify extra layout properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

Returns

double The value entered by the user. Note that the return value will not change until the user has pressed enter or focus is moved away from the double field.

Description

Make a delayed text field for entering doubles.

Similar to EditorGUILayout.DoubleField but will not return the new value until the user has pressed enter or focus is moved away from the double field.


Parameters

property The double property to edit.
label Optional label to display in front of the double field. Pass GUIContent.none to hide label.
options An optional list of layout options that specify extra layout properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

Description

Make a delayed text field for entering doubles.

Similar to EditorGUILayout.DoubleField but will not return the new value until the user has pressed enter or focus is moved away from the double field.

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