humanPose | The human pose to set. In the human pose, the bodyPosition and bodyRotation are the position and rotation of the approximate center of mass of the humanoid. This is relative to the humanoid root transform and it is normalized: the local position is divided by avatar human scale. |
Stores the specified human pose inside the human pose handler.
If the HumanPoseHander
was constructed from an avatar
and a root
, the human pose is applied to the transform hierarchy representing the humanoid in the scene. If the HumanPoseHander
was constructed from an avatar
and jointPaths
, the human pose is not bound to a transform hierarchy.
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