markerInfoList | List filled with marker descriptors. |
Gets all available markers for the current profiling session.
Use to retrieve all marker identifiers together with names and other information such as category, flags and metadata parameters.
using System; using System.Collections.Generic; using UnityEditor.Profiling; using Unity.Profiling.LowLevel;
public class Example { public static void GetAllWarningMarkers(FrameDataView frameData, List<int> warningMarkerIds) { warningMarkerIds.Clear(); var markers = new List<FrameDataView.MarkerInfo>(); frameData.GetMarkers(markers); foreach (var marker in markers) { if (marker.flags.HasFlag(MarkerFlags.Warning)) warningMarkerIds.Add(marker.id); } } }
See Also: MarkerInfo.
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