class in UnityEngine.Rendering.VirtualTexturing
/
Implemented in:UnityEngine.VirtualTexturingModule
Class responsable for virtual texturing feedback analysis.
This class is responsible for performing a GPU->CPU readback (asyncronous) and starting the feedback analysis.
CurrentHeight | >Height of the texture that the internal buffers can hold. |
CurrentWidth | Width of the texture that the internal buffers can hold. |
Resolver | Create a new VirtualTextureResolver object. |
Dispose | Disposes this object. |
Process | Process the passed in feedback texture. |
UpdateSize | Update the internal buffers. |
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