position | The position from which to find the closest point on this Rigidbody. |
Vector2
A point on the perimeter of a Collider attached to this rigidbody that is closest to the specified position
.
Returns a point on the perimeter of all enabled Colliders attached to this Rigidbody that is closest to the specified position
.
This function provides the ability to calculate the closest point of a specified position
to the perimeter of any enabled Collider2D type attached to this Rigidbody.
In the case where the position
is inside any of the enabled Collider2D attached to this Rigidbody, the input position
is returned instead.
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