class in UnityEditor.SceneManagement
/
Inherits from:SceneManagement.PrefabOverride
/
Implemented in:UnityEditor
Class with information about a GameObject that has been added as a child under a Prefab instance.
instanceGameObject | The added GameObject on the Prefab instance. |
siblingIndex | The sibling index of the added GameObject. |
Apply | See PrefabOverride.Apply. |
GetAssetObject | See PrefabOverride.GetAssetObject. |
Revert | See PrefabOverride.Revert. |
FindApplyTargetAssetObject | Finds the object in the Prefab Asset at the given path which will be applied to. |
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