Version: 2020.1
LanguageEnglish
  • C#

SoftJointLimit

struct in UnityEngine

/

Implemented in:UnityEngine.PhysicsModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

The limits defined by the CharacterJoint.

Properties

bouncinessWhen the joint hits the limit, it can be made to bounce off it.
contactDistanceDetermines how far ahead in space the solver can "see" the joint limit.
limitThe limit position/angle of the joint (in degrees).

Did you find this page useful? Please give it a rating: