Version: 2020.1
LanguageEnglish
  • C#

TerrainLayerUtility

class in UnityEditor

/

Implemented in:UnityEditor

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Description

A set of helper functions for using terrain layers.

Static Methods

CheckNormalMapTextureTypeChecks whether the texture is correctly imported as a normal map texture.
ShowTerrainLayerGUIThis helper function shows the Terrain Layer Inspector GUI nested inside the current Inspector GUI.
ShowTerrainLayersSelectionHelperHelper function to show the layer selection window for selecting terrain layers in inspector.
TilingSettingsUIDisplays the tiling settings UI.
ValidateDiffuseTextureUIChecks whether the texture is a valid TerrainLayer diffuse texture. If it detects that the texture is not valid, it displays a warning message that identifies the issue.
ValidateMaskMapTextureUIChecks whether the texture is a valid TerrainLayer mask map texture. If it detects that the texture is not valid, it displays a warning message that identifies the issue.
ValidateNormalMapTextureUIChecks whether the texture is a valid TerrainLayer normal map texture. If it detects that the texture is not valid, it displays a warning message that identifies the issue.

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