Version: 2020.1
LanguageEnglish
  • C#

FieldInfoCollection

struct in UnityEditor

/

Implemented in:UnityEditor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Represents a read-only collection of FieldInfo and implements an IList interface.

Note: The collection is immutable for the duration of Unity domain lifecycle. All IList methods which might alter the collection always throw NotSupportedException.

Properties

CountThe number of elements in FieldInfoCollection.
IsFixedSizeWhether the FieldInfoCollection is of a fixed size. This property is always set to true.
IsReadOnlyWhether the FieldInfoCollection is read-only. This property is always set to true.
IsSynchronizedWhether the FieldInfoCollection is synchronized. This property is always set to true.
this[int]Gets the element at the specified index.

Public Methods

ContainsDetermines whether an element is in the FieldInfoCollection.
CopyToCopies the collection to an array.
GetEnumeratorGets an enumerator that iterates through a FieldInfoCollection.
IndexOfGets the first occurrence of an item in the FieldInfoCollection.

Did you find this page useful? Please give it a rating: