Options for Profiler marker data unit types.
Use unit types to define how Unity visualizes a particular value in the Profiler. A unit type represents dimensionality. For example, a unit type for time is represented as seconds, and a unit type for data size is represented as bytes.
Undefined | Use to display data value as string if ProfilerMarkerDataTypes.String16 or as a simple number without any unit abbreviations. Also use Undefined in combination with ProfilerMarkerDataTypes.Blob8 which won't be visualized. |
TimeNanoseconds | Use to display data value as a time in nanoseconds. |
Bytes | Use to display data value as size in B, KB, MB, GB. |
Count | Use to display data value as a simple number without any unit abbreviations. |
Percent | Use to display data value as a percentage value with % postfix. |
FrequencyHz | Use to display data value as a frequency in Hz. |
Did you find this page useful? Please give it a rating: