Version: 2020.1
LanguageEnglish
  • C#

HoldCanceledEventArgs

struct in UnityEngine.XR.WSA.Input

/

Implemented in:UnityEngine.VRModule

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Description

Contains fields that are relevant when a user cancels a hold gesture.

Users should register with HoldCanceled.

Properties

headPoseHead pose of the user at the time of the gesture.
sourceThe InteractionSource (hand, controller, or user's voice) that canceled the hold gesture.
sourcePoseRepresents pose data of the input source, such as a hand or controller, when the gesture occurred.

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