Version: 2020.2
LanguageEnglish
  • C#

Physics2D.Distance

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public static ColliderDistance2D Distance(Collider2D colliderA, Collider2D colliderB);

Parameters

colliderA A Collider used to calculate the minimum distance against colliderB.
colliderB A Collider used to calculate the minimum distance against colliderA.

Returns

ColliderDistance2D The minimum distance between colliderA and colliderB.

Description

Calculates the minimum distance between two Colliders.

A valid colliderA and colliderB must be provided for the returned ColliderDistance2D to be valid i.e. both colliderA or colliderB should not be NULL, should not be disabled and must contain collision shapes. You can check if the returned value is valid by checking ColliderDistance2D.isValid.

See Also: Collider2D.Distance and Rigidbody2D.Distance.