Version: 2020.3
LanguageEnglish
  • C#

EditorGUI.SelectableLabel

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void SelectableLabel(Rect position, string text, GUIStyle style = EditorStyles.label);

Parameters

position Rectangle on the screen to use for the label.
text The text to show.
style Optional GUIStyle.

Description

Makes a selectable label field. (Useful for showing read-only info that can be copy-pasted.)