Version: 2020.3
LanguageEnglish
  • C#

EditorSettings.prefabUIEnvironment

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static SceneAsset prefabUIEnvironment;

Description

Allows you to specify a Scene to use as the editing environment for UI Prefabs.

UI Prefabs are Prefabs that have a RectTransform on the root GameObject.

You can read more about the Prefab Editing Environment in the User Manual.

See Also: EditorSettings.prefabRegularEnvironment.