Version: 2020.3
LanguageEnglish
  • C#

RenderPipeline

class in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

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Description

Defines a series of commands and settings that describes how Unity renders a frame.

Properties

disposedReturns true when the RenderPipeline is invalid or destroyed.

Public Methods

ProcessRenderRequestsExecutes RenderRequests submitted using Camera.SubmitRenderRequests.

Protected Methods

RenderEntry point method that defines custom rendering for this RenderPipeline.

Static Methods

BeginCameraRenderingCalls the RenderPipelineManager.beginCameraRendering delegate.
BeginFrameRenderingCalls the RenderPipelineManager.beginFrameRendering delegate.
EndCameraRenderingCalls the RenderPipelineManager.endCameraRendering delegate.
EndFrameRenderingCalls the RenderPipelineManager.endFrameRendering delegate.