Version: 2020.3
LanguageEnglish
  • C#

SceneVisibilityManager.IsHidden

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Declaration

public bool IsHidden(GameObject gameObject, bool includeDescendants);

Parameters

gameObject GameObject to check.
includeDescendants Specify true to check the GameObject and all its descendants. Set to false to check the GameObject.

Returns

bool When includeDescendants is true, this method returns true when the GameObject and all its descendants are hidden. When includeDescendants is false, this method returns true when the GameObject is hidden.

Description

Checks the hidden state of a GameObject and, optionally, its descendants.

When includeDescendants is true, this method returns true when the GameObject and all its descendants are hidden. When includeDescendants is false, this method returns true when the GameObject is hidden.