keyword | The name of the local shader keyword to enable. |
Enables a local shader keyword for this compute shader.
Shader keywords determine which shader variants Unity uses. For information on working with local and global shader keywords and how they interact, see Using shader keywords with C# scripts.
The following example enables a local shader keyword called EXAMPLE_FEATURE_ON
.
using UnityEngine;
public class Example : MonoBehaviour { public ComputeShader computeShader;
void Start() { computeShader.EnableKeyword("EXAMPLE_FEATURE_ON"); } }