Version: 2021.1
LanguageEnglish
  • C#

BatchRendererGroup.OnPerformCulling

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Declaration

public delegate Unity.Jobs.JobHandle OnPerformCulling(Rendering.BatchRendererGroup rendererGroup, Rendering.BatchCullingContext cullingContext);

Parameters

rendererGroup Group to cull.
cullingContext Culling context.

Description

Culling callback function.

The callback is called for every render pass the batch's combined bounds is visible in. See Also: AddBatch.