Version: 2021.1
LanguageEnglish
  • C#

ObjectSelectorHandlerWithTagsAttribute

class in UnityEngine.SearchService

/

Implemented in:UnityEngine.CoreModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A class attribute that allows you to define tag constraints on a MonoBehavior or ScriptableObject's field in the object selector.

This attribute allows you to specify tags that a GameObject or Component must have for the object selector to display it.

Properties

tagsThe tags to match. Because a GameObject can only have one tag, only one of them must be present.

Constructors

ObjectSelectorHandlerWithTagsAttributeConstructor used to declare the ObjectSelectorHandlerWithTagsAttribute on a field.