struct in UnityEngine.Animations
/
Implemented in:UnityEngine.AnimationModule
Implements interfaces:IPlayable
An implementation of IPlayable that controls an animation mixer.
NOTE: You can use PlayableExtensions methods with AnimationMixerPlayable objects.
Null | Returns an invalid AnimationMixerPlayable. |
Create | Creates an AnimationMixerPlayable in the PlayableGraph. |