Version: 2021.2
LanguageEnglish
  • C#

EditorSettings.NamingScheme.Underscore

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Adds an underscore and a number to the name of an instantiated or duplicated GameObject ("Prefab_1").

When a GameObject is duplicated or instantiated, Unity copies the original GameObject's name and adds an underscore and a number to it, for example, "Prefab_1".

See Also: EditorSettings.gameObjectNamingScheme, EditorSettings.gameObjectNamingDigits.