Version: 2021.2
LanguageEnglish
  • C#

Texture3D.GetPixel

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Declaration

public Color GetPixel(int x, int y, int z, int mipLevel = 0);

Parameters

x X coordinate to access a pixel.
y Y coordinate to access a pixel.
z Z coordinate to access a pixel.
mipLevel The mipmap level to be accessed.

Returns

Color The color of the pixel.

Description

Returns the pixel color that represents one mip level of the 3D texture at coordinates (x,y,z).

Texture.isReadable must be true, otherwise this function will fail. GetPixel is not available on Textures using Crunch texture compression.

See Also: SetPixel, SetPixels, SetPixels32, GetPixelBilinear, GetPixels, GetPixels32, Apply functions.