Version: 2021.2
LanguageEnglish
  • C#

HybridV2ShaderReflection.GetDOTSInstancingCbuffers

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static NativeArray<DOTSInstancingCbuffer> GetDOTSInstancingCbuffers(Shader shader);

Parameters

shader Shader to get reflection data from.

Returns

NativeArray<DOTSInstancingCbuffer> List of detected DOTS instancing constant buffers.

Description

Returns the list of detected Hybrid Renderer DOTS instancing constant buffers for the given shader.

This is an experimental API for use by the Hybrid Renderer package. It is not intended for any other purpose.