class in UnityEngine
/
Inherits from:PropertyAttribute
/
Implemented in:UnityEngine.CoreModule
Use this attribute to add a context menu to a field that calls a named method.
using UnityEngine;
public class Example : MonoBehaviour { [ContextMenuItem("Reset", "ResetBiography")] [Multiline(8)] [SerializeField] string playerBiography = "";
void ResetBiography() { playerBiography = ""; } }
Property | Description |
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function | The name of the function that should be called. |
name | The name of the context menu item. |
Constructor | Description |
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ContextMenuItemAttribute | Use this attribute to add a context menu to a field that calls a named method. |
Property | Description |
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order | Optional field to specify the order that multiple DecorationDrawers should be drawn in. |