point | The center of the circle. |
radius | The radius of the circle. |
results | Array to receive results. |
layerMask | Filter to check objects only on specific layers. |
minDepth | Only include objects with a Z coordinate (depth) greater than or equal to this value. |
maxDepth | Only include objects with a Z coordinate (depth) less than or equal to this value. |
int
Returns the number of results placed in the results
array.
Get a list of all Colliders that fall within a circular area. Note: This method will be deprecated in a future build and it is recommended to use OverlapCircle instead.
This function is similar to OverlapCircleAll except that the results are returned in the supplied array.
The integer return value is the number of objects that fall within the circle and which could be stored in the supplied array given its length. The results array will not be resized if it doesn't contain enough elements to report all the results.
The significance of this is that no memory is allocated for the results and so garbage collection performance is improved when the check is performed frequently.
Additional resources: OverlapCircle, OverlapCircleAll.