Version: 2021.3
LanguageEnglish
  • C#

PhysicsSceneExtensions2D.GetPhysicsScene2D

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static PhysicsScene2D GetPhysicsScene2D(SceneManagement.Scene scene);

Parameters

scene The Scene from which to return the 2D physics Scene.

Returns

PhysicsScene2D The 2D physics Scene used by the Scene.

Description

An extension method that returns the 2D physics Scene from the Scene.

Returns the PhysicsScene2D that is assigned to the selected Scene. The Scene may have created its own local 2D physics Scene in which case this provides access to that. Alternately the Scene may be using the default 2D physics Scene (Physics2D.defaultPhysicsScene) in which case that will be returned instead.

Additional resources: PhysicsScene2D and Scene.