origin | The starting point of the sphere cast. |
radius | The radius of the casting sphere. |
direction | The direction of the sphere cast. |
distance | The maximum distance the cast should check for collisions. |
layerMask | The LayerMask that selectively ignores Colliders when casting a sphere. |
Creates a SpherecastCommand.
The command is run in the default physics scene.
physicsScene | The physics scene to run the command in. |
origin | The starting point of the sphere cast. |
radius | The radius of the casting sphere. |
direction | The direction of the sphere cast. |
distance | The maximum distance the cast should check for collisions. |
layerMask | The LayerMask that selectively ignores Colliders when casting a sphere. |
Creates a SpherecastCommand.