Version: 2021.3
LanguageEnglish
  • C#

EnumFlagsField Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public EnumFlagsField(Enum defaultValue);

Parameters

defaultValue Initial value. This also detects the Enum type.

Description

Constructs an EnumFlagsField with a default value, and initializes its underlying type.


Declaration

public EnumFlagsField(Enum defaultValue, bool includeObsoleteValues);

Parameters

defaultValue Initial value. This also detects the Enum type.

Description

Constructs an EnumFlagsField with a default value, and initializes its underlying type.


Declaration

public EnumFlagsField(string label, Enum defaultValue);

Parameters

defaultValue Initial value. This also detects the Enum type.

Description

Constructs an EnumFlagsField with a default value, and initializes its underlying type.


Declaration

public EnumFlagsField();

Description

Constructs an EnumFlagsField with a default value, and initializes its underlying type.


Declaration

public EnumFlagsField(string label, Enum defaultValue, bool includeObsoleteValues);

Parameters

defaultValue Initial value. This also detects the Enum type.

Description

Constructs an EnumFlagsField with a default value, and initializes its underlying type.


Declaration

public EnumFlagsField(string label);

Description

Constructs an EnumFlagsField with a default value, and initializes its underlying type.