Version: 2022.1
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  • C#

RotationBySpeedModule

struct in UnityEngine

/

Implemented in:UnityEngine.ParticleSystemModule

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Description

Script interface for the RotationBySpeedModule.

Rotate particles based on their speed.

See Also: ParticleSystem, ParticleSystem.rotationBySpeed.

Properties

enabledESpecifies whether the RotationBySpeedModule is enabled or disabled.
rangeSet the minimum and maximum speeds that this module applies the rotation curve between.
separateAxesSet the rotation by speed on each axis separately.
xRotation by speed curve for the x-axis.
xMultiplierSpeed multiplier along the x-axis.
yRotation by speed curve for the y-axis.
yMultiplierSpeed multiplier along the y-axis.
zRotation by speed curve for the z-axis.
zMultiplierSpeed multiplier along the z-axis.