Version: 2022.1
LanguageEnglish
  • C#

PlayerSettings.WSACapability.Proximity

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Description

Allows your application to initiate connections between multiple devices in close proximity to communicate with one another.

This capability is useful in casual multiplayer games and in apples that exchange information. Devices attempt to use communication technology that provinces the best possible connection. This includes Bluetooth, Wi-Fi, and the internet.